Cecilee Petersen and Richard Fry, School of Technology Introduction Congenital Limb Deficiency (CLD) occurs when a fetus’s upper or lower limbs do not form completely during pregnancy. This project analyzes how girls aged seven to thirteen years with upper-limb CLD adjust to daily tasks and supports the design of a mechanism to help them perform […]
Low-Cost Applications of Composite Pressure Vessels in Solid Rocket Motor Design
Riley Meik and Andy George, School of Technology For years, the delivery of payloads into space was unavailable to universities and small spacecraft companies. With growth in the space industry and advancements in rocket technology, space payload deployment became an option but was still cost-prohibitive for most. Sounding rockets, small rockets designed for low-cost, flexible […]
System Design to Reduce Risk of Cranial Injury for Servicemen & Servicewomen
Stefan Leimer and David Morgan, Industrial Design Methodology With over 320,000 of our troops returning home with traumatic brain injuries over the course of only six years, brain injuries among U.S. servicemen and servicewomen have become a growing concern. The purpose of this project is to assess the current risks these individuals are facing and […]
Network of Sensing Environment (N.O.S.E.)
Kuo-Chih Lo and Faculty Mentor: Hansen, Derek (Information Technology) About two years ago, there is a huge explosion that killed many people, most of them are fire fighters, in Kaohsiung City, Taiwan R.O.C. Therefore I come up with the sensor new work idea, aka N.O.S.E Project. This project is formed by sensor combo network. Any […]
Designing Consumer Furniture for a Positive Mental Well-Being
Nichole Cross and David Morgan, School of Technology Introduction Currently there are several common considerations to factor in when designing furniture for the consumer market such as ergonomics, color trends, manufacturability, materials, regulatory standards, shipping costs, economic forecasts, etc. The objective of this exploration was to research the psychological effects of design elements, such as […]
Women in Engineering and Technology Barriers Project
Carrie Etherington and David Morgan, Industrial Design With women making up less than 18% of positions in engineering and technology fields, I feel there are many doors that still can be opened. My intention with this project was to identify what was acting as a barrier keeping women from these fields and to use euthenics […]
Girl’s Cybersecurity Camp
Sarah Cunha and Dale Rowe, Information Technology In 2015, the BYU Cybersecurity Research Lab (CSRL) held its first annual summer camp for Girls aged 14-18. A total of 38 girls attended the week’s activities and workshops. While over 75% of girls indicated they had taken a computing-related class, only 40% reported any significant interest in […]
Natural Movement as Input to a Virtual World
Kyle Bryant and Derek Hansen, Information Technology With Facebook’s recent acquisition of Oculus Rift, the virtual reality (VR) craze has left the den of nerds and tech enthusiasts and gone mainstream. Sony, Steam, and other big name companies’ pledges to develop their own VR platforms have further confirmed the coming of VR to every-home USA. However, this […]
Video Games – that Happen to be Educational
Kyle Bryant, Dr. Jarom McDonald, Digital Humanities, and Dr. Derek Hansen, School of Technology Researchers like James Gee, culturists such as Henry Jenkins, and educators such as BYU’s own Derek Hansen and Jonathan Ostenson agree that video games can be a powerful educational tool; capturing both the users attention and imagination, something that the educational […]
Using Behavioral Data Maps to Speed up Malware Detection Times
Laura Wilkinson and Professor Dale Rowe, Information Technology Introduction A study done by the University of Singapore reports that in 2014 alone, $491 billion dollars was spent repairing damage dealt by Malware. Many of the companies hacked occurred because of Malware on the Point of Sale (POS) machines, which collected credit card information. Besides wreaking […]
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