Scott Heidbrink and Faculty Mentor: Daniel Zappala, Computer Science Introduction While there is a long tradition of providing protection against attackers for desktop and laptop devices, there has been less work in the mobile space. A common tool used by antivirus software is to inspect all packets entering or leaving a computer, to check for […]
An Advanced, Online Spanish Usage Dictionary
Hector Jimenez Blanco and Faculty Mentor: Daniel Zappala, Computer Science Department Introduction In response to the lack of study materials available for advanced Spanish, Tumbaburros was created to allow its users to understand the different meanings of one word across all Spanish-speaking countries. This reference application aims to help intermediate and advanced Spanish students master […]
MessageGuard: A Secure Webmail System Coupling Security with Usability
Joshua Lowe and Faculty Mentor: Kent Seamons, Computer Science While working on my undergraduate degree, I developed an interest for computer security and started working in the Internet Security Research Lab on campus. A PhD student who I had worked with before previously, had proposed a webmail system called MessageGuard as an ubiquitous web encryption […]
Streamlining the 3D Animation Process
Dylan Hoffman and Kelly Loosli, Center for Animation I knew from the beginning that this project – centered around improving the collaborative process of making a 3D animated film across several “stages” and made by several artists of different specialties, temperaments, and backgrounds – would be two-fold. The first phase was learning more about the […]
Amiens Cathedral: City of God
Dennis West and Dr. Seth Holladay, Computer Science What was it like to visit a gothic cathedral in the thirteenth century? That is the question that is explored in Amiens Cathedral: City of God. The purpose of this project was to illustrate the experience a medieval citizen of Amiens would have had upon visiting the […]
Validation of Quantitative Regional Atrophy Dementia Classification in a Large Clinical MRI Sample
Samantha Sanders and Christophe Giraud-Carrier, Computer Science Introduction Psychiatrists at the University of Utah developed a regional quantitative brain atrophy map that they hoped to be able to use to find biomarkers for diagnosis of probable Alzheimer’s disease (AD) versus frontotemporal dementia (FTD). This brain atrophy map divides the brain into 20 regions and when […]
Differences in Cognitive Processing Between Deaf and Hearing Individuals When Presented with Linguistic Stimuli
Aubrey Hatch and Michael Jones, Computer Science My project was designed to increase our understanding of the neurological processes of deaf individuals to shape future adaptive technologies to facilitate better education for the deaf community. More specifically, my goal was to focus on the cognitive differences between deaf and hearing individuals when presented with different […]
Neurological Research to Supplement HMD Technology Development for the Benefit of Deaf and Hard-of-hearing Students
Tyler Foulger, Michael Jones, and Nathan Bench, BYU Computer Science Introduction: The purpose of this MRI study was an attempt to discover and understand how communication is processed via the neural pathways of children ages 8-10. Analysis of the data we obtained would possibly help us in better adapting our head-mounted display (HMD) technology for […]
Psycholinguistic Study: Deaf Children vs. CODAS and Language Comprehension
Amber Smith and Professor Michael Jones, Computer Science This project will use an EEG to differentiate brain response to given stimuli between deaf and CODA (children of deaf adults) participants. This project is simple in nature, we will administer two tests: one in ASL and one in English, while the participant is wearing the EEG. […]
Overcoming the Obstacles of Motion Capture
Matthew Asanuma and Professor Brent Adams, Animation Facial motion capture is used to capture the intimate and subtle motions of the facial features and apply them to a digital character’s face. Animation for the character, Davy Jones, in the Pirates of the Caribbean movies was achieved using this technique. In Overcoming the Obstacles of Motion […]
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